Apple Watch Series 3: If you are an iPhone user and generally exist in Apple’s ecosystem, it makes sense to get an Apple Watch. The design quality is exceptional and the Watch makes a nice pairing with your iPhone as materials and design elements are common to both. Apple’s Health app covers most of the bases when it comes to tracking your essential fitness and activity indicators - nutrition, sleep, physical exercise, but Apple has gone further with HealthKit, which allows health and fitness apps downloaded from the App Store to share data with each other. Apple has committed to Watch, and its attention to practical and eye-pleasing design as well as useful tracking features is commendable. ($529)
Like previous Gear watches, the Gear Sport uses a rotating bezel and two side buttons for most of its navigation. This works better than you’d think by looking at it, and it’s a boon to those who wear gloves for part of the year. In fact, we actually prefer this approach to Wear OS or the Apple Watch: Rotating through your home screens, notifications, lists of apps, or messages happens at remarkable speed for a tiny device. The screen is 1.2 inches and 360 pixels in diameter, but it’s brighter than our pick’s, and it looks decent enough while displaying most content, though text isn’t as sharp as on the Fossil screens. The watch itself is not small, at 43 and 44 millimeters wide and tall, respectively, and 11.6 mm thick, but it’s nowhere near as beefy as our prior pick, the Gear S3.
That same attractive stainless steel design is here. The 240 x 240 pixel display at the heart of the body is by no means the brightest or most vibrant you'll find, but crucially delivers strong visibility in most workout conditions whether you're sweating it out indoors or outside. However, there is no touchscreen or touchpad here, you'll have to resort to pressing some buttons - that could be a deal-breaker for some, but we're sure it won't be a massive one for most.
Finally, Wear OS has a problem that’s seemingly random and hard to understand: “Can’t reach Google at the moment.” Having tested at least a dozen Wear OS watches, we can say that an unexplained failure when using voice commands is the most common negative trait for all of them. It’s impossible for the layperson to understand which part of the watch-to-phone-to-Internet relay is falling down, but it can happen at any time, even right after you’ve used the watch to do something else successfully. When Google Assistant is made the center of Android watches, not being able to reach Google Assistant lowers the value of that watch considerably.
Most stores that sell these smart watches feature display models that you can pick up and touch. We recommend getting a feel for how these watches operate before you invest in one of your own. Specifically, you’ll want to know the form of navigation each of these use to go through the various screens, apps, and functionalities. We were partial to twistable bezels and dials, but you might be used to swiping your way through screens.
Finding and installing apps is another sore point. Android Wear 2.0 has two ways of installing apps: On the watch directly, which is woefully awkward, or through the Play Store on the Web, which is okay. Watch faces for Wear OS exist in the kind of state Android phone apps were in during their earliest days—all over the place, so good luck searching. Watch makers would do well to include some sensible, category-spanning offerings by default in their devices.
The three buttons on the Q Explorist are useful and responsive, although the middle crown’s button action may be a bit too responsive. The newest versions of Wear OS allow you to set each of the two clicky side buttons (at the 2 and 4 o’clock positions) as a shortcut to any function on the watch when on the home screen. Clicking the center button wakes up the watch and brings you back to your “home” watch-face display, and holding it down activates Google Assistant. The Q Explorist’s center button has a mushier action to it than the Digital Crown on the Apple Watch, and its rotation is stiffer (more on that below), but it works, and turning a crown is easier to do in more situations than continually flicking upward on a touchscreen. The Venture lacks the two side buttons, and its crown cannot turn through lists. While the turning crown is a helpful upgrade, the the Venture’s push-button response is firmer and better than on the Explorist, and its screen response is fast enough to make the lack of physical input tolerable.
Like other Fitbit devices, the Charge 3 takes little effort to set up. It works with Android and iOS devices, and all you need is the Fitbit mobile app to use it. Choose the Charge 3 from the list of devices you can pair via Bluetooth to your smartphone or tablet, and follow the on-screen instructions. After setup, you may want to also edit basic information that the Charge 3 uses when tracking activity, such as your age, height, weight, and the activity metric you care most about (steps, active minutes, etc).
It has all the same core fitness and sports tracking as the Series 3, including built-in GPS and a swimproof design. You can also expect improvements in run tracking and new supported activities like yoga and hiking. It comes packing LTE once again so you can take it out sans iPhone and still make/receive calls, get texts and all other notifications you would on your phone. A new speaker should also make Siri chats and phone calls sound louder and clearer.
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